Posts tagged characters
Our latest video is now online that shows what our new team has been up to! Please make sure you watch it in HD! There are a lot of new features highlighted among them are the new player ship design, tweaked gameplay, and a light peppering of cinematic gameplay.
In this new video we show our early city environment inside of an orbital colony. If you dig this video, please help us spread the word by retweeting, posting on Facebook, message boards, or just telling your friends next time you see them. I hope you’ll help us out!
And I really hope you’ll chime in and let our team know what you think! Cheers!
There’s an accompanying story for this update ladies and gentlemen. About a week or two ago Dallas, Texas rather unusually iced over. The ice isn’t as dangerous as the people that don’t know how to drive on the ice (but don’t tell them that), so I decided to kick back and stay at home. I was trapped in my house with quite literally nowhere to go, so with only electricity and time to burn I buckled down chipped away at the massive character art checklist on my desk. I can’t say with certainty if any of these designs are final, but I’m a little fond of how these four turned out. Admittedly I need to do a few touch ups here and there, and the the display/scanline effect I’m iffy on, but hey, this is the general style we’re aiming for.
Our characters in the game are quite the vocal bunch and whenever they start talking with one another on the radio they’ll have a little character pic appear on the screen. In an unobtrusive fashion, of course.