STARDUST VANGUARDS V1.1 “Prettiness Update” Coming This Week!

Hello ladies and gentleman! The V.1.1 “Prettiness Update” will be available by midweek as a free update for everyone that’s already purchased on Steam and Humble, so keep an eye out for that! We added a whole bunch of improvements that people asked for like rematch options and quicker menus. Plus we added a new bounty system, as well as a lot of extras, fixes, and balance adjustments that give the game a much more solid feel. You’ll have to check it out because it almost feels like a new game. In the meantime take a look at the entire v1.1 changelist:

V1.1 “PRETTINESS UPDATE” CHANGELIST:

  • New “BOUNTY TARGET” feature added
  • Added post-game and pause rematch options
  • New UI enhancements across the board
  • New in-game player-arrows now display RP and remaining shield duration
  • Added visual cues when a player charges reinforcements or has max RP
  • All win screens have been overhauled
  • Empty guns can now be dry fired
  • New visuals for battle start and end
  • The title screen has been enhanced
  • Returning to the title and transitioning through menus is quicker and more polished
  • Character select now has a confirmation launch screen
  • Players now join different teams sequentially when joining in at the character select
  • Mecha eyes now glow on the character select
  • A random music track will now play for each new battle
  • Post-battle kill screen now counts up player kills
  • Added a scoreboard for all game modes
  • Overhauled all +RP notifications
  • Players will gloriously explode when eliminated
  • VIP ships will gloriously explode when assassinated
  • Players have a new 2D lens-flare glimmer animation when spawning or dying
  • NPC capital ships now have a large glimmer animation when exploding
  • Unlocks are granted when quitting the game now
  • In CO-OP MODE, players may continue fighting until all players are killed off
  • In CO-OP and CONQUEST MODE, announcer will count down lives/time remaining
  • SPACE BALL announcer audio has been tweaked to be more versatile
  • SPACE BALL MODE dynamically balances base positions based on number of teams
  • Engine burnout cooldown has been significantly decreased
  • The shield has been made much more responsive and quicker to activate
  • Pirates have been removed completely from FAST MODE
  • The PIRATE VIP ASSASSINATION event has been made significantly easier
  • Removed two incompatible stages from SPACE BALL MODE
  • Fixed a few bugs with the shield timer remaining on screen
  • Fixed reported resolution overdraw issues
  • Numerous minor fixes